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Vray For Revit Architecture 2012: A Powerful Rendering Solution
Vray For Revit Architecture 2012 is a plugin that allows you to create photorealistic renders and animations of your Revit models. Vray integrates seamlessly with Revit and lets you work without leaving the software. You can use Vray's advanced features to achieve realistic lighting, materials, and post-production effects without altering your original BIM data.
Some of the benefits of using Vray For Revit Architecture 2012 are:
You can render in real-time with V-Ray Vision and see your changes instantly.
You can access a smart content library of high-quality 3D models from Chaos Cosmos and place them in your scene with ease.
You can customize your materials with V-Ray's powerful material editor and use ready-to-render materials from Chaos Cosmos or build your own from scratch.
You can add natural and artificial lights to your scene and adjust them with Light Mix and Light Gen features.
You can use V-Ray's displacement, coat, and sheen layers to add more detail and realism to your surfaces.
You can use V-Ray's line rendering feature to create stylized or technical drawings of your model.
You can use V-Ray's composite feature to edit your renders directly in the V-Ray Frame Buffer without any external software.
If you want to learn how to render in Revit using Vray, you can check out the official video tutorials, free models, and documentation from Chaos[^2^]. You can also download a free trial of Vray For Revit Architecture 2012 from Chaos website[^3^] and see for yourself how it can enhance your architectural visualization workflow.
In this article, we will show you some examples of how to use Vray For Revit Architecture 2012 to create stunning renders of your Revit models. We will cover some of the basic steps and settings that you need to know to get started.
Setting up Vray For Revit Architecture 2012
After installing the plugin, you will see a new tab in the Revit ribbon called V-Ray. Here you can access all the V-Ray features and settings. You can also open the V-Ray Asset Editor, which is a separate window where you can manage your materials, lights, cameras, and render settings.
The first thing you need to do is to choose a render engine. V-Ray offers two options: V-Ray CPU and V-Ray GPU. The CPU engine uses your computer's processor to render, while the GPU engine uses your graphics card. The GPU engine is faster and supports more features, but it requires a compatible graphics card. You can switch between the engines in the Render Settings tab of the Asset Editor.
The next thing you need to do is to adjust the quality and resolution of your render. You can choose from several presets that range from low to high quality, or you can customize your own settings. You can also set the output size of your image in pixels or in physical units. You can find these options in the Render Output tab of the Asset Editor.
Adding Chaos Cosmos assets to your scene
One of the easiest ways to enhance your scene is to use Chaos Cosmos assets. These are high-quality 3D models of furniture, accessories, plants, vehicles, and people that you can download and place in your scene with just a few clicks. You can browse the Cosmos library in the Asset Editor or in the Revit ribbon. You can filter the assets by category, style, or provider. You can also search for specific keywords or use tags to find what you need.
To place an asset in your scene, simply drag and drop it from the Asset Editor or click on it in the ribbon. You can then move, rotate, or scale it as you would with any Revit element. You can also edit its properties in the Properties panel or in the Asset Editor. For example, you can change its material, color, or visibility.
Cosmos assets are optimized for rendering and have realistic materials and textures. They also have low-poly versions that are displayed in Revit's viewport for better performance. When you render your scene, V-Ray will automatically use the high-poly versions for more detail and quality.
Customizing your materials with V-Ray
V-Ray allows you to create and edit materials for your Revit elements and Cosmos assets. You can use the native Prism materials that come with Revit or use V-Ray's own material system. V-Ray materials offer more flexibility and realism than Prism materials and support features such as displacement, coat, and sheen layers.
To create a V-Ray material, you need to open the Material Browser in Revit and click on the Create Material button. Then you need to choose V-Ray as the material type and give it a name. You can then open the Asset Editor and find your material in the Materials tab. Here you can adjust its parameters such as color, reflection, transparency, bump, etc.
You can also use ready-to-render materials from Chaos Cosmos or build your own from scratch using V-Ray's material editor. The material editor lets you create complex materials using layers and maps. You can mix different types of materials such as diffuse, metalness, reflection, refraction, etc., and control how they blend together using masks and blend modes. You can also use procedural maps such as noise, gradient, checkerboard, etc., or use bitmap images as maps. aa16f39245